MAGELLAN'S MAP SUBMISSION Map Name: The Cabal Map Filename: thecabal.mx2 Map Version: 1.2 (last updated 01/08/98) Map Maker: Timothy Duncan Dedication/Purpose: For the Necromancer's Handbook Homepage E-Mail Address: tduncan@haverford.edu Map Type: Singleplayer EXPERT 1H3C Map Desc.: An epic tale of Good and Evil and Sadistic Humor Special Win: Find the Sphere of Negation Special Loss: Lost Hero ShadowMaker Special Other: None A Special Note on Difficulty: I had a hard time choosing a difficulty setting for this map. Only the end portions of the map qualify as expert, so I almost rated it tough instead, but after a final run through I decided it probably does deserve an expert rating, if only because it takes a long time to beat. Now, if you cheat a little and look in the editor or use the 8675309 cheat to look at the map, you may be tempted to call this map impossible when you see some of the armies walking about, particularly at the end of the map. To you I say, "Just keep the map objectives in mind." You are not expected to beat all the heroes on the map; in fact I'd be hard pressed to say it is possible to do so. Oh yeah, and it IS possible to beat all those steel golems in the beginning - don't underestimate the importance of your several skeletons :) Finally, my usual Dimension Door speech applies here - it'll ruin the map if you use it. All Human Sides Completely Play-Tested: Yes Special Thanks to Don Riale and Al Mytko for testing. Have you played all of my maps?? Email me for a checklist! tduncan@haverford.edu Special Tip for those who are stuck!? Blind is an absolute must. Paralyze makes things almost easy. So build up those 2nd and 3rd level guilds! Extra Special Note: I REALLY tried to keep the supplimentary text files out of this one, but alas, my long-windedness got the better of me. The good news is that there's only one journal entry. You'll be told in the map when to read it. The journal entry is in THIS text file, just below here. So with out further ado, here it is: THE JOURNAL ENTRY The battle lasted nearly four days, but in the end your undead hordes proved too much for the iron-clad humans led by the traitorous DarkSword. Mr. Bones ate his fill of humans (and don't ask what is the fill of a bone dragon), and along with his other skeletal companions turned the front ranks of the human army into a mess of severed limbs and corpses. The morale of the enemy was incredible, however, and they managed to strike back hard during the daylight hours, using their holy powers to obliterate hundreds of your zombies and other ground forces. Despite their valiant defense, your legions of the walking dead were just too numerous for the knights to have a decent chance at victory. After what seemed like months of heavy fighting, pieces of the knights' lines began to collapse. Some of the swordsmen and pikemen had simply seen to many of their comrades get hacked to pieces by the mindless undead and just dropped their weapons and ran. Other parts of the line ran out of reinforcements and broke under the strain of the onslaught of your armies. Whatever the reason, DarkSword's armies began to crumble, first in trickles and then in torrents, until eventually their entire division was scrambling and fleeing in sheer terror. If you had a heart, you'd swear it was broken with happiness. Seeing that the enemy was routed, you returned to your temporary chambers of strategy, some poor peasant's home - don't worry, he isn't alive anymore, so there's no reason to have to return it soon. Zak came promptly, offering you a crystal chalice filled with deep, red wine. You took the proffered goblet and drank deeply, savoring the crisp taste. Even a vampire tires of the same drink all the time. It wasn't long before your officers came to the hovel, carrying with them a badly beaten but still conscious DarkSword. The traitor whimpered and pleaded with them to let him go or kill him, but they simply cackled and hissed. They tossed him roughly on the ground and stood by to observe. You angrily bade them depart, which they did reluctantly, leaving only you and him in the room. DarkSword was on his knees, staring at his bloody hands. He was deliberately ignoring you. Clenching your teeth, you stood up and walked around the table. Still he did not look at you. So you reached out a hand and took hold of his chin, forcing his eyes to meet yours. It pleased you to see genuine fear in his eyes. "So, once again you call me master. Only now I'm pissed," you sneered, causing him to flinch in fear. Letting go of his chin, trusting that he was wise enough to continue looking at you, you continue, "Why did you do it?" "I was given an offer," he replied tentatively. "And by whom?" you asked, bemused. "And for what?" DarkSword was silent, and looked at his feet. Enraged, you whipped out a hand, raking razor sharp nails across his cheek. The knight gasped and fell backwards. "Do not take your eyes from me again, or I shall feed my servents one of your legs." "Luvalot promised me that I should have your place if I cooperated against you," the knight stammered. "You are a fool to put trust in him. Have you no brains?" The plot made sense, however. As the youngest member of the Cabal, DarkSword was still human. A human has a brain, and a brain could never be trusted. You never knew what kinds of things were hidden in it; no self-respecting necromancer wanted a brain among his followers. It was an invitation to disaster. What was it that old Valonvir used to say.. "Brains are to be eaten, not trusted." How true... obviously, Luvalot saw DarkSword as a weak link, and he was right. "Forgive me, my Lord. Please, I..." "Shut-up, you mindless twit. You know I won't forgive you. Your defection has caused me all kinds of grief. The Cabal has been broken apart, our holdings destroyed. Luvalot now raises an unbelievably large army against us. What am I to do?" "I know how Luvalot can be defeated. He is not invincible," the knight said, suddenly opitimistic. "Oh, and how is that?" "There is a magical artifact, an Orb. It negates the holy bonuses of the gods. With it, nobody shall stand against you!" "And where is this orb?" you asked, genuinely interested, though playing it off dubiously. "Luvalot entrusted it to a magical guardian, and protects it with nearly half his army." "Silly man," you reply, "Think you that I can defeat even half of that man's army? It would be foolish for me to try. I am just recovering from near eradication and you would have me march into the thick of the enemy. Think you me a fool? Is this some further ruse of yours?" "No, please. I only want to help. There is a way," the knight begged. "Then how do I defeat this army and this mighty guardian?" you ask, still feigning anger. DarkSword replied, "DarkKitten is being held in the castle to the north. Free her - She can take you to a place where you can learn how to gain access to the grave of the Ancestors. Recruit of them - they can help you get by the holy legions. As to the latter, I think you must only speak the password to dispel the guardian. "What's the password?" you asked. "It's YLOH, the ancient word of valour." You smiled, and stood up. "You are pathetic, DarkSword. Why I thought to let you have admittance in our Cabal in the first place is beyond me. You don't even have loyalty to the men for which you turned traitor. If you hadn't told me the answers I seek, I may have let you live. You would have at least demonstrated some redeeming qualities. But as I see it, you've turned traitor twice, and that makes you worthless. Rest assured, though, your body won't go unused." DarkSword's features bent up in worry, and he stood, reaching for a sword that wasn't there. "But.. please.." he stammered. "I made a mistake. Human's make mistakes." You laughed and returned to your chair and wine. "Yes, DarkSword, they do make mistakes. And that's why they die." You signalled mentally for your servants, and they came almost immediately. "Please," you said, taking a sip. "Escort this human away from me and show him why the Cabal does not look favorably upon traitors." The servents all smiled and hissed in glee. Clawed hands grabbed hold of the traitor necromancer and hauled him, screaming, out of the room. From across the hall you could hear the punishment being carried out. The screams lasted a few minutes only, and then died out with a last gurgling shreak. The sounds of tearing and splitting and cracking and splashing and munching and belching followed soon, and all the while you sat, sipping your wine, a satisfied smile on your face. "What a fine vintage," you thought. Suddenly, Zak came running into the room, covered with fresh blood. A human forearm, half eaten, was clutched in his hand. The zombie smiled at you and said, "MMM.. me wish more people were traitors. They taste good." You laughed and bid your zombie bring you a piece. Looks like DarkSword's body would go unused afterall. A skeleton only works if it is in one piece. The END of Journal Entry One! Comments/Questions? email tduncan@haverford.edu