Map Name: Robin Hood Campaign Author: Rakne Fne (Uffe Bonde Eriksen) E-mail: uffe@anarki.dk Map Type: Campaign. Based on history about Richard Lionheart, 1189-1195. Map Size: 3xMedium, with some Underground Game Version: HOMM4 Gathering Storm, patch 3.0 needed! (or Winds of War) Language: English Special Win: Map 1: Find artifact. Map 2: Conquer city with Richard Lionheart. Map 3: Be the only player to own towns. Special Loss: Map 1: Lose Robin. Map 2: Lose Robin/Richard Lionheart or conquer certain city WITHOUT Richard. Map 3: Lose all towns/armies Special Other: Carryover to last map: Tiger set and 3 heroes. Map-Testers: Rakne Fne: uffe@anarki.dk Van Slyke: aha@cool.dk Bernhard Kiesling: bkiessling@web.de Description: Maps with a lot of quests, Gathering Storm artifacts and some Pandora boxes. Year 1189-1195: King Richard Lionheart is on the Third crusade in the Holy land. Meanwhile his brother, prins John Lackland is ruling England. The people are complaining about the high taxes and random murdering that occur everywhere in England. It is Robin Hood and Lionhearts task to reclaim the country, to bring forth peace and order with all means. Robin has to use his skills with the bow and the ability to communicate with the animals. Additional Info: The AI enemy gets stronger on higher levels and later maps (AI hero level and amount of creatures the AI accumulate). Tested on novice, intermediate, expert and champion level. The Tiger Set is vital on higher difficulties for map 3. If you have an older patch than 3.0, AI heroes in map 3 will be easier (older patches are not fully tested). SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! Map 1: * The mandolin is important in this map. You can't find it before visiting a quest hut. The place it is hidden is randomized between the two possible locations (maximum 3 cm from a wood mine north east of oneway-portal OR at burned house at green gate north-west). There are 2 PLACED EVENTS at each area to randomize location. * Develope GM combat and GM archery before anything else. * Remember to use your skills with the animals. Go talk to the deers and crows. * Important teleporters are at random location from game to game. * Pandora's boxes contain random things each game (map 1+2). * Go for the tiger set on higher difficulty. * For hiring heroes, find the tavern South from oneway portal on the surface ground. But too many heroes makes it difficult reaching maximum level on higher difficulty. Map 2: * The temple with the 7 stones is important in this map: Visit two similar looking quest huts and possess one piece of the tiger set. These are the 3 keys for the temple with the 7 stones that will open a hidden path for a blocked underground tunnel. * Don't necessary keep Château Gaillard at all cost. Depends. Good to have somewhere to retreat, but better staying alive than... Who said life was easy? * Where is that... hmpf... damned Frosthammer? Well, listen carefully to a certain group of deers and a bottle in the sea. * Where is the tiger armor? Listen to the pigs, listen carefully... quests, quests... Map 3: * On higher difficulty levels: - Tiger Set + Potion of Toughness + Health Ring changes a hero with 350 health into 1200 health. - Can't beat them, sneak them and try your luck with the Pandora boxes (especially if you don't have the full Tiger Set). * Healing potions (heal or bind wound take a long time if you have 1000 in health), hit'n run on AI towns to knock them down. * Order, life, chaos and nature conservatories can be found. * A goldmine can be found through the third Pandora box. Any trouble - don't hesitate to email.