Map Name: The Gambler Author: Rakne Fne E-mail: uffe@anarki.dk Map Type: Chaos campaign. Map Size: S, S, L, M (with some underground). WARNING: Takes long time to play! Game Version: HOMM4 standard 3.0 Camp. Version: 1.0 Language: English Special Other: - Campaign focused on gambling, you'll start learning BASIC GAMBLING, ending up having a GRANDMASTER GAMBLING skill. The higher skill the higher chance of winning... Your gambling skill will carryover throughout the campaign. - You'll encounter an improved AI player... Map-Testers: Bernhard Kiessling: bkiessling@web.de Patrick: Longshanks@aol.com HodgePodge: Nglnglngl@netscape.net Thanks to Patrick for doing most of the grammar check. A special thanks to Bernhard Kiessling for improving the snowy landscape in map 3 and for the layout of map 4. Description: This is a chaos campaign focused on gambling, challenging battles and less story. You have to earn your chaos magic and improve your gambling skills by... wagering. Additional Info: - If you don't have patch 3.0 you won't be able to spot the map when starting a NEW SCENARIO - Start the game from NEW SCENARIO, not NEW CAMPAIGN - The game has been tested on intermediate, advance and expert difficulty. Champion is not advicable... - To power up AI heroes (and not just giving them extra creatures) I've added artifacts that is deleted when defeated. For instance the AI can't use Immortality Potions, so I've been giving a lot of heroes 2 Rings of Health = 100% life = nearly 1 Immortality Potion. ANY FURTHER INFORMATION ON THE CAMPAIGN WILL BE POSTED HERE: CELESTIAL HEAVENs Mapmaking Guild. http://www.forumplanet.com/strategyplanet/homm/forum.asp?fid=3655 (Celestial will not answer any questions, you should ask in the Mapmaking forum or email me: uffe@anarki.dk) If any other website is interested in publishing the campaign, please email me before doing so.